If you earn coins and exit the game, the amount of coins remains the same when you return. This can be exploited to collect coins faster.
I can click between bagmons while purchasing them, which helps to generate new ones. Additionally, clicking on the same bagmon that I already have will generate new ones as well.
Sometimes, when entering a battle, if I click on another battle location before the transition is complete, it spawns monsters twice and the battle never finishes.
If a monster is far from my monster, the battle gets stuck because they never reach each other.
Monsters with more than one star do not display after starting a new game. They only appear again if I go to the creature section and try to update them, then they will appear when I buy them.
Appears to be a worse Vanguard Monsters with ads. Vanguard Monsters is pretty great, though, so it's not a bad space to try and build something in. I don't get how the purple guy is a llama, but the rest of the designs are at least okay. I would recommend noting in the description which features are things you hope to add in the future and which currently exist; there is no significant inventory management in this game currently, for example, let alone mid-battle management with effects.
I would also recommend not doing difficulty the way you are currently; I beat the first mission, then could not possibly ever make progress thereafter as the second mission is all but garunteed to have ranged attackers that kill my guys before they can move appreciably no matter how many times I restart, due to my not having any ranged attackers unlocked and ranged attackers being incomprably better than melee. Also I have 1 guy and they get 3, so there's that too.
Feedback is much appreciated! This game is still under active development, so bugs and numerical imbalances may persist, and I'll be adjusting them as soon as possible based on feedback from the community.
P.S. The version published on itch.io will remain free forever, and all ad buttons will not trigger any video ads, so feel free to play!
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Great game! However, there are a few bugs:
Other than these issues, the game is fun!
Thanks for the feedback! These issues will be fixed in the next release.
Appears to be a worse Vanguard Monsters with ads. Vanguard Monsters is pretty great, though, so it's not a bad space to try and build something in. I don't get how the purple guy is a llama, but the rest of the designs are at least okay. I would recommend noting in the description which features are things you hope to add in the future and which currently exist; there is no significant inventory management in this game currently, for example, let alone mid-battle management with effects.
I would also recommend not doing difficulty the way you are currently; I beat the first mission, then could not possibly ever make progress thereafter as the second mission is all but garunteed to have ranged attackers that kill my guys before they can move appreciably no matter how many times I restart, due to my not having any ranged attackers unlocked and ranged attackers being incomprably better than melee. Also I have 1 guy and they get 3, so there's that too.
Feedback is much appreciated! This game is still under active development, so bugs and numerical imbalances may persist, and I'll be adjusting them as soon as possible based on feedback from the community.
P.S. The version published on itch.io will remain free forever, and all ad buttons will not trigger any video ads, so feel free to play!